News / July 19th Fine Tuning Update

July 19th Fine Tuning Update

In this Fine Tuning Update we're sanding off some of Turtle's rough edges, as well as fixing a few other issues that have been lurking for a while.

Turtle

  • Fixed bug where the Shield would sometimes not award XP correctly
  • Fixed bug where the Shield could be placed inside an MG
  • Fixed bug where the Shield did not properly block damage from the owner's C4
  • Fixed bug where the Shield appeared too opaque when viewed through IR Goggles
  • Fixed bug where the Shield would make enemies too difficult to see when viewed through IR Goggles
  • Fixed bug where a Healing Pulse could heal through enemy Shields
  • Fixed bug where the Shield's pulsing effect was not visible on minimal graphics
  • Fixed bug where Turtle‚Äôs V-Says that did not have VO were not greyed out
  • Fixed bug where friendly explosives did not damage the Shield on friendly fire servers

Gameplay

  • Fixed bug where players would receive negative suicide XP for enemy-inflicted damage
  • Fixed bug where melee weapons were inconsistently registering hits
  • Fixed bug where melee weapons would not register a hit if touching a wall beforehand
  • Fixed bug where a player could get stuck in the item throwing animation until their reserve was depleted
  • Fixed bug where the incorrect enemy weapon could appear after being killed

Vault

  • Numerous small visual, text, audio and collision fixes

General

  • Fixed bug where clients could crash upon joining servers at the end of match
  • Fixed bug where players in Ranked could sometimes be forced to play a completed match again

UI

  • Fixed bug where Turtle's PDA showed "Click to Continue" even after players had seen the help screens
  • Fixed bug in Ranked where disabled Mercs did not have a distinct border

Let us know what you think on the Official Forums!